Showing posts with label Age of Glory. Show all posts
Showing posts with label Age of Glory. Show all posts

Tuesday, January 22, 2013

Art of War. Unit type description art 6.

Polish winged hussar.

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Monday, January 21, 2013

Art of War. Unit type description art 5.

Here comes Demi-Lancer.

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Friday, January 18, 2013

Art of War. Unit type description art 4.

Here comes Cuirassier.

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Monday, January 14, 2013

Art of War. Unit type description art 3.

Now it is time for lancer ("archer"):

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Friday, January 11, 2013

Art of War. Unit type description art 2.

One more, seems quality of art is improving:

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Tuesday, January 8, 2013

Art of War. Unit type description art.

Heavy cavalry art:

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Saturday, January 5, 2013

Art of War. Face generator. Quick examples.

Finished huge part of AoW graphics work - facegen. Now face of commander could be generated from: 35 armors and clothes, 47 mouth sets, 41 eyes sets, old\young switch, 40 scares sets, 33 beards sets, 33 mustaches sets, 23 nose sets, 51 hairstyles
Quick example:

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Tuesday, December 4, 2012

Art of War. Strategic map of Europe.

3D model painted in Photoshop.


[states map and two bigger images are under the cut]


Bigger geo map (2000px)

Bigger states map (2000px)

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Wednesday, November 21, 2012

Art of War. Units. Additional renders.

...supply, commander, artillery team...

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Tuesday, November 20, 2012

Art of War. Units. Artillery.

...and artillery...

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Saturday, November 17, 2012

Art of War. Units. Firepower infantry.

Musketeers and arquibuseers.

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Friday, November 16, 2012

Art of War. Units. Cavalry.

Just a side view for big cavalry units on main map.

Two more up and down direction views were also rendered.

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Sunday, May 27, 2012

"Age of glory" is morphing into "Th Art of War"

Looks like this one is better both verbal and visual:

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Saturday, May 26, 2012

Age of glory. Upgraded logo.

Few steps toward "blizzardness" -

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Thursday, May 24, 2012

Age of Glory. Art #2.

Second artwork for the strategy - heavy equipped man-at-arms (probably french loyalist during Reliogious Wars).


Better view big size cause it is inntended to be big. Bigger one (1600x1200)

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Sunday, May 20, 2012

Age of Glory. Art #1.

I'm in progress of making hospital location for ja2. Now it is time to render, so I did this art having renders on my notebook.


Better view big size cause it is inntended to be big. Bigger one (1600x1200)
P.S. I started from 3D model set made for JA2.
[here is starting render under the cut]

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Friday, March 16, 2012

Age of Glory. Logo.

It is my hobby to make TBS game similar to battleground series and panzer general. So, first game will be dated by XVI-XVII. Serie's name is Age of Glory, and game's name - Fire Lions (dedicated to emphasize firepower significance).
Here's choosen version (among 4 shown under the cut)

P.S. I had previous logo with complicated weapon decoration, but found out that many strategic games (TW, age of empires...) have simple "golden" letter logo, so decided to swim with the flow.


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Friday, December 24, 2010

While rendering... UI stuff.

It is well-known that casual games are getting closer to quests. So we have to make more interactive elements. More speakable characters, more animations...
While I'm rendering I change chairs and run Photoshop on my notebook.
It is UI and identities for the game I've started to develop having free time (mostly while I render)- tactical strategy of pike-and-shots age (XVI-XVII centuries).



[Some more is under the cut - site makets, bigger arms of coat, logo]













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