Monday, July 22, 2013

Hexus 2. Match3 icons.

Icons and hexes for the pond.

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Thursday, July 11, 2013

JA2. UI.

Traditionally UI elemets for one more completed location.

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JA2. One more minigame.



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Tuesday, June 11, 2013

Personal. Tattoo design.

Heraldic lion combines looks of three scandinavian lions - common view Finnish duke lion, Swedish lion tail and crown, Norwegian lion's axe and grip. Runic text means Verum (Ferum - no "V" in Nordic runes alphabet).

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Friday, June 7, 2013

Hexus 2. Throne room (advanced) screen.

Upgraded throne room for Hexus 2...


[2 images are under the cut - bigger one and UI-scheme]
Bigger size (1440px, 0,6Mb)

With UI elements:

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Monday, June 3, 2013

Hexus 2. Throne room (basic) screen.

No artefacts yet, UI elements aren't properly placed...


[2 images are under the cut - bigger one and UI-scheme]
Bigger size (1440px, 0,5Mb)

With UI elements:

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Monday, May 13, 2013

Hexus 2. All characters gathered.



Bigger size (2000px, 1,4Mb)

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Hexus 2. Main menu character art 3.

Jeanne D'Arc type character.
"Let's grandmas feel like hero!"


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Wednesday, May 8, 2013

Hexus 2. Main menu character art 2.

Pope/bishop/priest (common cult character).


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Saturday, May 4, 2013

Hexus 2. Main menu character art.

Jacques de Molay.


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Monday, April 29, 2013

Hexus 2. Main menu landscape art.

Inspired by Bierstadt.


Bigger size (1600px, 1Mb)

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Sunday, April 28, 2013

New game. Hexus 2: Saint Grail - logotype

Keeping style from Hexus 1 logotype but some medieval (gameworld - templar order developement) elements (shield) added. No additional text ("Saint Grail") supposed to be written on logo - just Grail sign. I made two versions - full and short.


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Own home design work.


Design(mostly constructive details) for two built-in closets.
[2 images are under the cut]



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Thursday, March 28, 2013

JA2. Newer navigation pointers.

Bigger. "Golder". More casual.


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Monday, March 18, 2013

JA2. Rounds mini-game art 2.

Top/zoomed view.


,

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Wednesday, March 13, 2013

JA2. Rounds mini-game art.

Common view.


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Sunday, March 10, 2013

JA2. Block mini-game art 2.




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Tuesday, March 5, 2013

JA2. Block mini-game art.




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JA2. Old book for movie.




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JA2. New main menu.




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Tuesday, January 29, 2013

New game. Artheist. Art2.

one more



[best be viewed in bigger size found under the cut]

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Monday, January 28, 2013

New game. Artheist. Art1.

Probably suitable for loading screens as well as promo for non-casual version.



[best be viewed in bigger size found under the cut]

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Thursday, January 24, 2013

New game. Artheist. Main_menu.

Will be animated by rotating circles around logotype, by watches left bottom and by blueprint background.



[bigger one is under the cut]





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Tuesday, January 22, 2013

Art of War. Unit type description art 6.

Polish winged hussar.

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Monday, January 21, 2013

Art of War. Unit type description art 5.

Here comes Demi-Lancer.

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Friday, January 18, 2013

Art of War. Unit type description art 4.

Here comes Cuirassier.

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Thursday, January 17, 2013

New game. Artheist. Logotype.

Here is logotype for new casual puzzle game - Art heist

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Monday, January 14, 2013

Art of War. Unit type description art 3.

Now it is time for lancer ("archer"):

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Friday, January 11, 2013

Art of War. Unit type description art 2.

One more, seems quality of art is improving:

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Tuesday, January 8, 2013

Art of War. Unit type description art.

Heavy cavalry art:

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Saturday, January 5, 2013

Art of War. Face generator. Quick examples.

Finished huge part of AoW graphics work - facegen. Now face of commander could be generated from: 35 armors and clothes, 47 mouth sets, 41 eyes sets, old\young switch, 40 scares sets, 33 beards sets, 33 mustaches sets, 23 nose sets, 51 hairstyles
Quick example:

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