Traditionally UI elemets for one more completed location.
Thursday, July 11, 2013
JA2. UI.
Thursday, March 28, 2013
JA2. Newer navigation pointers.
Bigger. "Golder". More casual.
Monday, March 18, 2013
JA2. Rounds mini-game art 2.
Top/zoomed view.
,
Wednesday, March 13, 2013
JA2. Rounds mini-game art.
Common view.
Sunday, March 10, 2013
Tuesday, March 5, 2013
Thursday, November 29, 2012
Jane Angel2: Fallen Heaven - promo site
Wednesday, October 17, 2012
JA2. Mystic Theme
Third one. Vocal is mine!
[Main theme track is under the cut, 1,5Mb swf]
Wednesday, October 10, 2012
JA2. Main Theme (overture, probably).
Not a master-piece, but looks like fit great to game atmosphere - I've spend one more day than I had with sea theme. It was intendetely divided on 4 logical parts, cause it is hard to play 2 minutes in row in the game.
[Main theme track is under the cut, 1,5Mb swf]
Wednesday, September 26, 2012
First music sample. Jane Angel2.
Of course it isn't adopted by volume level, and everything except ship is static, but probably it gives the salt taste of this composition.
[Fisrt track for galeon location is under the cut, 1,5Mb swf]
Tuesday, September 11, 2012
JA2. UI.
Lazy recent weeks - part of UI work for JA2.
Wednesday, August 22, 2012
Monday, August 20, 2012
JA2. Just before boarding.
Just before boarding attack. Eses listening commander.
Saturday, August 4, 2012
JA2. Hospital mini-game.
Attention. High voltage.
JA2. Galeon 2. Alchemy table.
Alchemy table made with "love".
Monday, July 30, 2012
Jane Angel 2. Magic galeon.
Closer view of galeon.
Better view big size:
Bigger one (1600x1000)
JA2. Galeon II renders. Pt. 3
...
[+1 image is under the cut]