Friday, December 24, 2010

While rendering... UI stuff.

It is well-known that casual games are getting closer to quests. So we have to make more interactive elements. More speakable characters, more animations...
While I'm rendering I change chairs and run Photoshop on my notebook.
It is UI and identities for the game I've started to develop having free time (mostly while I render)- tactical strategy of pike-and-shots age (XVI-XVII centuries).



[Some more is under the cut - site makets, bigger arms of coat, logo]













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