Friday, January 8, 2010

First 2010 work. "Twin Peaks" house.

Well, first outdoor render (hardly overpainted later) for new game. I'm inspired a lot by David Keith Lynch "Twin Peaks". Main emphasis put on mystical atmoshpere.
I did it for 10 days - cause had to set up daylight and had to model most of objects. Final picture is different a lot from final render, it was insane to add some atmoshperic effects into the scene because of my PC productivity (I also have two 2-3 years old notebook but aren't suitable for network rendering), while I need several fog layers for my "Twin Peaks".



[bigger picture is under cut]