Friday, December 30, 2011

Just a concept. Post-apocalyptic freelance DJ.

Tried my new Asus Slate. Quick concept - totally 5 hours.

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Thursday, December 29, 2011

JA2. Galeon in ocean. Animation.

[Fisrt movie for galeon location is under the cut]


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Sunday, December 25, 2011

JA2. Dramatic escape.

Just wanna show how much game world is dramatic and dynamic. After escape:

["before escape" is under the cut]

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Friday, December 23, 2011

JA2. Galeon. One of game screens pt.3

Just to add feelings of game world - in addition to previous post. Same room, another camera view.



and bigger image

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JA2. Galeon. One of game screens pt.2

Well, here is an armoury. Not the "casualest" part of the ship, but it is song of my soul :) plus numerous armour sets in casual games tell us that grandmothers definetely consider knights as something romantic.



and bigger image

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JA2. Galeon. One of game screens.

Just a example - ship kitchen. (of cousre it isn't authentic - too complicated for XVI, brick hearth on the back belongs actually to these times)



and bigger image

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Monday, December 19, 2011

JA2. Galeon upper deck.

Mystical night in the open ocean. Upper deck of the galeon.

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JA2. First final images of Galeon indoor.

I'm on final, fast (hope so) lane. Hell lot of work to see something special.
bigger image 1
bigger image 2
Thanks to 3D, we are able to make really vivid and animated world (look at small flash movie under the cut).

[so flash movie is under the cut, 247Kb, swf]



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Sunday, December 11, 2011

Fighting game logo.

While rendering pt.3 - "let's back to the core!":


Maybe shall we use it in upcoming games.

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Friday, December 2, 2011

The ring of Hedinn logo full(rus).

While rendering - some improvements:


Maybe shall we use it in upcoming games.
and bigger size to see details

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