Tried my new Asus Slate. Quick concept - totally 5 hours.
Friday, December 30, 2011
Just a concept. Post-apocalyptic freelance DJ.
Thursday, December 29, 2011
JA2. Galeon in ocean. Animation.
[Fisrt movie for galeon location is under the cut]
Sunday, December 25, 2011
JA2. Dramatic escape.
Just wanna show how much game world is dramatic and dynamic.
After escape:
["before escape" is under the cut]
Friday, December 23, 2011
JA2. Galeon. One of game screens pt.3
Just to add feelings of game world - in addition to previous post. Same room, another camera view.
and bigger image
JA2. Galeon. One of game screens pt.2
Well, here is an armoury. Not the "casualest" part of the ship, but it is song of my soul :) plus numerous armour sets in casual games tell us that grandmothers definetely consider knights as something romantic.
and bigger image
JA2. Galeon. One of game screens.
Just a example - ship kitchen.
(of cousre it isn't authentic - too complicated for XVI, brick hearth on the back belongs actually to these times)
and bigger image
Monday, December 19, 2011
JA2. Galeon upper deck.
Mystical night in the open ocean. Upper deck of the galeon.
JA2. First final images of Galeon indoor.
I'm on final, fast (hope so) lane. Hell lot of work to see something special.
bigger image 1
bigger image 2
Thanks to 3D, we are able to make really vivid and animated world (look at small flash movie under the cut).
[so flash movie is under the cut, 247Kb, swf]
Sunday, December 11, 2011
Fighting game logo.
While rendering pt.3 - "let's back to the core!":
Maybe shall we use it in upcoming games.
Friday, December 2, 2011
The ring of Hedinn logo full(rus).
While rendering - some improvements:
Maybe shall we use it in upcoming games.
and bigger size to see details