I'm still lazy to comment pictures. Just took two occasional pictures. 2 close-ups are straight out of 3DMax (and probably there shouldn't be too much photoshop later).
P.S. Look under the cut to see how much am I taking care about potential players (UI hints).
[+1 picture is under the cut]
Monday, February 14, 2011
Jane Angel 2. Working stuff. Two close-ups.
Friday, February 11, 2011
Jane Angel 2. One more piece.
No time for comments.
Sunday, February 6, 2011
Jane Angel 2. "Subconsciousness".
We have someone kinda "subconsciousness" of player. She is adviser (not direct, but like oracle one). As soon as we have two avatars to choose, we also have two "subconsciousness" kids (we are kids even being 50 years old, ain't we? :) ).
Bodies are just addition parts for faces (two ui elements shown at center are actual "subconsciousness" representation).
P.S. I supposed to make "subconsciousness" face mysterious a bit cause there is something dark deep in our souls :)
[Applied example is under the cut]
Saturday, February 5, 2011
Jane Angel 2. UI dialogs template.
Dialogs template (I'll update it several times) could be found under the cut.
Updated.
update:
Friday, February 4, 2011
Jane Angel 2. More UI.
Profile creation could be found under the cut.
Wednesday, February 2, 2011
Jane Angel 2. Main menu progress.
[First frame of 'Main Menu' is under the cut]
There will be a big performance after main menu loaded and new game start without any break.
Jane Angel 2. One of loading screen.
We are in progress of demo compilation.
[flash under the cut]