Friday, August 26, 2011

Jane Angel 2. Working stuff - XVI armours.

Well, after hats&helmets, I did several armour sets (it is almost historical) - pikemen, general (common) armour (could be fit both cavalry and infantry), reiter and gendarme (heavily armoured knight).
It wasn't easy to deal with hell lot of polys keeping it suitable for turbosmooth.

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Monday, August 22, 2011

Web-design. Kupinasos

Had to make design for my cousin's internet shop.

Click here to visit test page

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Jane Angel 2. Working stuff (continued)

Second part of helmets&hats - more complicated stuff.

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Thursday, August 18, 2011

Jane Angel 2. Working stuff.

Now I'm modelling crew of galeon (and some stuff to be placed on galeon's locations). Part number 1 - biggest 3D collection of XVI c. hats and helmets (actually some are from XV). It isn't comleted yet - several knights helmets will be added. Don't be scared by picture quality - it is screenshot from 3D Max

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Wednesday, August 10, 2011

Jane Angel 2. English galeon. pt.2

Well, one more view with some Photoshop correction.

it is really better to be seen in full-size: Bigger size (1600px)
Two more views are under the cut (without any post-correction, and rear view taken by wide(very!) lense.



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Jane Angel 2. English galeon.

We've faced the problem of unique start experience for players of JA2.There isn't a lot things could impress or surprise casual audience. So I've decided to make some old sail ship and intergrate it into the storyline. Player will start the game in mid XVI (approx.) on the board of English galeon (in the fact there wasn't too much big ships in Ebglish Royal Fleet till the victory over Grand Armada, mostly there were galleys). Unlike to Spanish there wasn't guidline for naming of English ships (for example most Spanish galeons were named after numerous Saints), so I name it "Royal Rage" (cause there are many cannons, even more then average Spanish galeon had). Actually this ship should be referenced to 3 historical prototypes: English "Jesus of Lubeck", Spanish "San Esteban" and Spanish "Nuestra Senoira de Atocha" (it is ship of XVII but also it is most detailed reference I found in Osprey books). I think it isn't problem to take references from two countries (deadly enemies btw), cause shipbuilding science was rooted from Italy both for Spanish and English ships.
We'll have game location both on the deck and under the deck so I had to make it with lot of details and I made. You can't see all of these details cause my pc just runs out of memory (about 3M polygons totally) and I'll render every particular location separetely. Well there is common view - right side.


it is really better to be seen in full-size: Bigger size (1600px)
3/4 view and two more views will be posted very soon.

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Tuesday, August 2, 2011

Stuff for Jane Angel 2. Zweihänder.

Final location of Jane Angel 2 will be sailing vessel of Columbus epoch. With crew of course. So I have to make some wepons for them. I've already done with wheel-lock pistol (will be the basis for musket or arquebuse modification), so now is time to deal with cold steel. I made two-handed sword (was still in usage early 1500) - it isn't completely historical, but enough for my pruposes.
More cold arms will be made very soon.



Bigger size

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Stuff for Jane Angel 2. Cross-bow

Same as sword, but more fantasy. Same purposes I mean.
(There still were numerous cross-bow troops in conquistador armies)



Bigger size. View 1
Bigger size. View 2

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